Category definition
A queer system is a game-level affordance rather than a character. Examples include pronoun selection, gender customization, same-gender romance, marriage, relationship systems, and queer family creation.
What games allow players to create, choose, express, or experience through their systems.
A queer system is a game-level affordance rather than a character. Examples include pronoun selection, gender customization, same-gender romance, marriage, relationship systems, and queer family creation.
Each system row contributes to one recorded system type. A single game can contribute several rows when it supports several distinct possibilities.
Counts describe documented affordances, not how prominently they appear or how well they are implemented. Character representation and systemic possibility remain separate units.
Percentage base: all documented queer-system records.
Includes Not recorded when values are missing.
Normally matches the record total when every field is classified.
Sources and framework
These sources inform the project’s definitions and safeguards. They do not make Press Q exhaustive, peer reviewed, or free from curatorial judgment.
Shaw, Adrienne, et al. “About (Please Read First!).” LGBTQ Video Game Archive.
Supports the distinction between explicitly coded content, creator statements, queer readings, and incomplete research coverage.
D’Ignazio, Catherine, and Lauren F. Klein. Data Feminism. MIT Press, 2020.
Grounds the project’s attention to power, context, plural perspectives, and the limitations of binaries and apparently neutral classifications.